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Local and server processing

Renderbound · Updated 2026-09-12

The homepage labels GLB to OBJ, FBX to GLB, OBJ to GLB, mesh simplification, the four viewers, the normal and height map generators, and sprite tools as local. It states that local tools do not upload the file. GLB to FBX and OBJ to FBX are labeled server tools, and STL Repair is labeled hybrid. Do not assume every tool runs locally; check the selected tool and the website privacy and file-retention policies.

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